About this portfolio

SEO

100 words

  • Unity
  • Multiplayer
  • LiveOps
  • C#

Leonardo Lycan is a Lead Game Developer specializing in Unity game development, multiplayer architecture, gameplay systems, LiveOps, and technical production. This portfolio brings together published projects, playable prototypes, product studies, and articles on game engineering, applied AI, Web3, onboarding, and digital experiences. The work combines team leadership, C# programming, service integration, performance optimization, and clear communication across design, art, and business. For projects, consulting, or collaboration, Leonardo takes a practical approach: understand the problem, build a robust solution, and turn complex requirements into memorable experiences for players and digital products with measurable, lasting impact for teams, audiences, and product goals.

Skills · 06

Mobile & PC Delivery

Platform-aware UX, input, services and reproducible builds treated as part of the product.

  • Platform-aware UX and input
  • Services, stores and commercial loops
  • Reproducible builds and support
Mobile & PC Delivery
EvidencePublished on iOS and Android; delivered through Google Play, Epic, Steam, itch.io, Windows, macOS and Linux.

Platform changes the product

Touch, controllers, keyboards, screen density, services, permissions and store processes are not later tasks. They change interface, architecture, monetization and risk from the beginning.

Delivery history

Jigsaw Puzzles AI was published on iOS and Android with progression, ads and social features. DATA2073 operates across Android, Windows, Google Play and the Epic Games Store. Resonance and SLEIGHT reached Windows, macOS and Linux through public releases, while RacketGO connected a one-week mobile loop to Google Play Games.

How I work

I bring platform constraints into flow definition, automate repeatable work and validate builds, input and services on real devices before treating delivery as complete. Closure also needs an identifiable source state, a known executable and navigable evidence; the project-preservation insight explains why a public link alone is not an archive.

Building something with this challenge?

Let’s turn the risk into a playable slice.

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