About this portfolio

SEO

100 words

  • Unity
  • Multiplayer
  • LiveOps
  • C#

Leonardo Lycan is a Lead Game Developer specializing in Unity game development, multiplayer architecture, gameplay systems, LiveOps, and technical production. This portfolio brings together published projects, playable prototypes, product studies, and articles on game engineering, applied AI, Web3, onboarding, and digital experiences. The work combines team leadership, C# programming, service integration, performance optimization, and clear communication across design, art, and business. For projects, consulting, or collaboration, Leonardo takes a practical approach: understand the problem, build a robust solution, and turn complex requirements into memorable experiences for players and digital products with measurable, lasting impact for teams, audiences, and product goals.

Production skills

A game takes more than code.

2016—2026game production
14published cases
Mobile · PC · Webcross-platform delivery

Connected skills that take an idea from first risk to delivery.

09connected skillsExplore the range
01Architecture and dependency boundaries

Make the game easier to extend, test and ship.

Unity Development

02Input, feel and recovery

Make every rule legible in the player's hands.

Gameplay Programming

03Readable state and intent

Build intelligence the team can explain, tune and evolve.

AI Systems

04Authority and shared state

Connect players without losing control of authority or state.

Multiplayer Systems

05Falsifiable risk first

Turn the most expensive assumption into an early decision.

Prototyping & MVP

06Platform-aware UX and input

Design the platform into the product from the start.

Mobile & PC Delivery

07Permanent, seasonal and social cadence

Give every return, reward and change a clear purpose.

LiveOps

08Player value before infrastructure

Make ownership earn its place in the next playable decision.

Web3 & NFT

09Risk and dependency mapping

Turn technical uncertainty into an executable order of decisions.

Technical Leadership & Assessment