First, the loop was architected
The core gesture was designed as a short, verifiable chain: input, contact, trajectory, score and return. The priority was not accumulating modes, but making the first match work in seconds.
A production recipe
Each part entered in a repeatable order: the playable core first, then clarity and feedback, followed by the leaderboard, social quests, persistent progress and Google Play Games. That sequence turned a short week into a structured delivery.
From plan to build
The result preserves the original mobile frame: vertical gameplay, a readable score and a recognizable visual identity. The visuals above explain the method; the frames and video show the real execution.





























